project morpheus造句
例句與造句
- Project Morpheus was first announced at The 2014 Game Developers Conference.
- The Project Morpheus lander may have sufficient thrust to propel a manned ascent stage.
- Although Evolution Studios did experiment with Sony's Project Morpheus, the final game does not support virtual reality.
- In 2015, the collective announced that SUPERHYPERCUBE was being redeveloped for Sony's PlayStation VR ( formerly Project Morpheus ).
- The instrumentation has been tested by operating from moving vehicles a truck, NASA's Huey helicopter and the Project Morpheus lander.
- It's difficult to find project morpheus in a sentence. 用project morpheus造句挺難的
- In early 2014, Sony Computer Entertainment research and development engineer Anton Mikhailov said his team had been working on Project Morpheus for more than three years.
- Ondler then managed NASA's Project Morpheus,, a VTVL rocket landing test platform, alongside backing by Johnson Space Center chief engineer Stephen Altemus.
- In June 2014 at the E3 video game show nDreams announced The Assembly, which is planned for release on the Oculus Rift and Sony Project Morpheus headsets.
- Sony announced new information regarding Project Morpheus at the 2015 Game Developers Conference, in line with the official schedule posted on their website and released updated specifications.
- In that same month, Sony announced Project Morpheus ( its code name for PlayStation VR ), a virtual reality headset for the PlayStation 4 video game console.
- By 2013, NASA's Project Morpheus had developed a small restartable LOX methane rocket engine with thrust and a specific impulse of 321 seconds suitable for inspace applications including landers.
- Sony Computer Entertainment Worldwide Studios president Shuhei Yoshida introduced the device on March 18, 2014 and stated Project Morpheus was " the next innovation from PlayStation that will [ shape ] the future of games ."
- On September 15, 2015, it was announced that Project Morpheus would be officially named PlayStation VR . Later in 2015, Sony acquired SoftKinetic, a tech startup whose focus includes visual depth-sensing gesture recognition, for an undisclosed amount.
- The company was formed in August 2006 by former SCi and virtual reality ( VR ) headsets, such as Sony's Project Morpheus, Oculus Rift and Samsung Gear VR . They are developing VR games for these including Gunner and The Assembly, along with non-gaming VR experiences such as Perfect Beach . nDreams has stated that they are now entirely focused on developing content for virtual reality.